'use strict'; const { St, Shell } = imports.gi; const Main = imports.ui.main; const Background = imports.ui.background; let sigma = 30; let brightness = 0.6; const original_createBackground = imports.ui.unlockDialog.UnlockDialog.prototype._updateBackgroundEffects; var LockscreenBlur = class LockscreenBlur { constructor(connections, prefs) { this.connections = connections; this.prefs = prefs; } enable() { this._log("blurring lockscreen"); this.update_lockscreen(); } update_lockscreen() { imports.ui.unlockDialog.UnlockDialog.prototype._updateBackgroundEffects = this._createBackground; } _createBackground() { for (const widget of this._backgroundGroup) { const effect = widget.get_effect('blur'); if (effect) { effect.set({ brightness: brightness, sigma: sigma, }); } } } set_sigma(s) { sigma = s; this.update_lockscreen(); } set_brightness(b) { brightness = b; this.update_lockscreen(); } disable() { this._log("removing blur from lockscreen"); imports.ui.unlockDialog.UnlockDialog.prototype._updateBackgroundEffects = original_createBackground; this.connections.disconnect_all(); } _log(str) { if (this.prefs.DEBUG.get()) log(`[Blur my Shell] ${str}`) } }